Writing for Adventurers League was one of the most challenging and rewarding things I’ve done as a creator. From Infernal Insurgency to Divining Evil, each module pushed my skills, tested my patience, and taught me lessons I still carry into every project today.
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Queer Joy at the Game Table: Why “All Are Welcome” Isn’t Enough—And 4 Ways to Make It Better
My earliest characters played, that were not Spiderman, were often female characters. Not out of gender dysphoria, these early characters let me explore feelings I...
Thank You for Star Trek: Lower Decks – An Open Letter to Titmouse and Mike McMahan
Watching Lower Decks felt like seeing my joy for Star Trek represented on TV by people who clearly share it—a love letter to Trek made by those who truly get it.
What It’s Like to Play at D&D in a Castle: A Chronicle of Magic, Dice, and Adventure
Have you ever seen real magic? Pure, unfiltered magic unfolding before your eyes? That’s what D&D in a Castle is all about—mixing a medieval castle, an epic...
Decolonizing Your Tabletop Games: A Journey of Learning and Unlearning
Updated on: Sept 30, 2025 Origiannly Posted: Sept 30, 2024 I do most of my writing from the unceded lands of the Qayqayt first nation, among the hən̓q̓əmin̓əm̓...





